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Le jeu

The Campaign mode of Glubies Planet is a mix between action and reflexion. The principle is simple, in each level un defined number of glubies must reach the exit. So you have to cross the level, find some objects and avoid the traps. The reflexion phase allows you to analyse the level, to drop and oriant objects et solve puzzles and enigmas. No time for thinking during the action phase, you must control these stupid glubies with your stylus, using the dropped objects and not falling into the deadly traps. For gameplay exemples, see here.
Some objects exemples :
booster
the booster increases the speed of your glubies during a certain time.
jumper
The jumper allows your glubies to jump and so to get through ravines.
mine
The mine can blow up certain objects. Be careful, it kills also glubies!
repulseur
The repulsor... repulses the near by glubies.
door
The keys open the doors in your way.
laser
The lasers light lamps and engage many mecanismes.
miroirs
Finally, mirrors deflect and/or divide lasers of many way.

© Yannick Gerometta - Glubies Planet 2008 | XHTML 1.0 | CSS 2.0 |

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